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Swords and potions 2 evil shogun
Swords and potions 2 evil shogun














Your blade cuts deep, bringing forth a raging scream of anguish from the demon lord that is quickly stifled as his head slides from his shoulders, the great torso crashing to the ground behind you." As you vault over the demon's head, you twist in midair, your sword sweeping towards the demon's neck in a glittering arc of metal death.

swords and potions 2 evil shogun

You nimbly sidestep the terrible blow before leaping onto the sword blade, sprinting up the edge and leaping with all your considerable physical might. Level 20 Fighter:- "The great sword of the mighty demon Balor crashes towards you. To your surprise, you feel the blade sink deep and the kobold gives a squeal of pain before going limp." Level 1 Fighter:- "You lunge, eyes closed in a mixture of hope and fear, your sword aiming somewhere at where you think the kobold's midriff should be. Characters can progress from slow, awkward and clumsy at first to fast, powerful and precise. But Hollywood fantasy combat works nicely.

#SWORDS AND POTIONS 2 EVIL SHOGUN FULL#

I don't go full anime, that's dumb and breaks immersion completely in my opinion. So it feels like, as a player, DM's feel the need to make martial combat rooted in some sort of "realism". People can't throw fireballs in real life but they can swing swords. Martial characters, I think, are rooted ina bit too much realism. Lots of amazing descriptions and thoughts for me to steal. How do you describe high level martial attacks to give them the weight they deserve?

swords and potions 2 evil shogun

Errant strikes still demonstrating power and skill by obliterating nearby terrain.ĭMs of Reddit. Crits and high damage rolls causing bursts of plasma and energy. Clashes of blades creating shockwaves knocking mooks and lesser combatants off their feet.

swords and potions 2 evil shogun

Personally I default to anime style visual effects. But blades and bows are theoretically no less cool, they rip apart demigods and castle sized dragons after all! Spells summon angels and rewrite the fabric of reality. And continue to do so throughout the game. Meanwhile weapons cause bones to break, limbs to be severed, blood to spurt. Spells upgrade, their effects becoming more grand and far reaching. Spells come packaged with effects and expectations, their descriptions almost writing themselves.














Swords and potions 2 evil shogun